New batch option:

-Check the textbox Batch.

-Extract the file that you want to
modify and you will find in the
executable directory that a file
has been created 'batch.txt' if
you haven't modified it.

Now the hard part:
To release a batch of texture to someone else.

You need
Batch.exe
Silkroad.dll
'YourBatchFile'.txt
A folder 'YourBatchFile' with all the file *.dds in it.

If you have renamed a file.dds make sure to rename it in the 'YourBatchFile'.txt at the same time.
The integer number will be used with the silkroad.dll to find where to patch that file.

To execute Batch.exe, drag and drop the file
'Example.txt' on the executable Batch.exe
and it will execute it.

This will make release easier.
I also added a backup utility in it.
When you use Batch.exe it will make a file Backup.txt and a folder Backup that contain the original file in the Data.pk2 so that if you drag and drop Backup.txt on Batch.exe, it will make the Data.pk2 back like it was before it got modified.
If the backup tool work correctly, this basically mean you don't need to make a backup of your *.pk2 by using this batch tool to import the texture.

PLEASE MAKE A BACKUP OF THE *.PK2 UNTIL SOMEONE CONFIRM THERE IS NO BUG!
I won't be responsible for anything.

Please note that I have included silkroad.dll twice but the 2 files are identical.