Zitat
How damage might be calculated
mag_dmg_base = int*int_reinforce/100 + mag_dmg
phy_dmg_base = (str*str_reinforce/100 + phy_dmg)*(100+wep_mastery_lv)/100
//damage output
phy_damage = (skill_dmg + base_phy_dmg) * skill_dmg_percent
mag_damage = (imbue_dmg * mastery_bonus_imbue +base_mag_dmg) * skill_dmg_percent
total_damage_output = phy_damage * phy_balance + mag_damage * mag_balance
How are the balance values calculated?
maxstat = 20 + lvl * 4
int_balance = min( 100, 100 * int / maxstat )
str_balance = min( 100, 100 - ( 100 * 2/3 * ( maxstat - str ) / maxstat ) )