habe über die feiertage eine einladung zur offiziellen alpha erhalten. habe es aber bisher noch nicht testen können. natürlich möchte ich euch das spiel nicht vorenthalten ! allerdings kann ich euch nicht versprechen, dass ihr sofort einen account erhaltet. aber für diejenigen unter euch, die es interessiert, sollten sich lieber "heute" als "morgen" anmelden
The Covenant are stalwart defenders of the true faith. These potent crusaders abide by the laws of the Empyrean Doctrine, and they are unforgiving against those who do not share their zeal.
Strength: Good morale, ability to heal and resurrect.
Has high ability to survive difficult encounters.
Fairly easy to manage.
Weakness: Has no unique strengths.
Gameplay: The middle path between combat and management.
Requires some important quests to be completed.
Combat: Medium
Management: Medium
Comments: The covenant is an overall versatile race that has a talent at surviving due to their healing and resurrection abilities. The covenant can do much of their research without engaging the army but some important milestone quests appear evenly in their tech tree. The covenant may research the ability to summon two powerful special units in PvP which gives them an interesting edge.
The Nihilim are intellectual and strict. Scarred by their past, they are now cold and cynical. Through their analytical nature they have harnessed the power of the Gnosis, making them the masters of the arcane.
Strength: The Nihilim are masters of specialization with great capability to focus on selected areas.
Weakness: Nihilim units are by default weaker then other races.
Requires much management attention.
Gameplay: Nihilim are not as depending on combat as other races but does in return need much attention in development and management.
Combat: Low
Management: High
Comments: The Nihilim require a fair amount of planning and active management but can in the right hands be turned into a well oiled machine. The Nihilim can be unforgiving to play but ultimately allows the player to create a very powerful empire.
The Thûl are fierce and beastlike. They lead their lives as tribal warriors, never backing down from a challenge. They are also a very spiritual people, heeding the wisdom of their shamans.
Strength: Extremely strong units.
Very straight forward management.
Weakness: Require combat to progress in technologies.
Has less opportunity to specialize.
Gameplay: Thûl excel when waging war but suffers with less combat activity. An active play style is a recommended.
Combat: High
Management: Low
Comments: The Thûl require combat and that is what they excel at. The Thûl units are very strong and are less depending on elaborate strategies to survive.
Dreamlords is a massively multiplayer game that combines the accessibility of a web game with RPG character development, RTS battles and long term tactical strategy.
Players assume the role of the mystical Dreamlords, magical entities that spawn from the nightmares of the Dreamer himself. The Dreamer is the centre core of the universe, fuelling all things with the power of life, the gnosis, the focused attention of the Dreamer. Although Dreamlords may empower forceful methods on its subjects their presence are always welcome as they have the power to provide goals and guidance for a fragmented piece of the tired old world. These pieces of lands, home to hardened populations of survivors controlled by a Dreamlord are known as Patrias, the fatherland. The success of each patria is totally depending on the capability of its Dreamlord. The war is on, the war for existence.
viel spass ^_^
myaa
www.dreamlords.com