Lieber Besucher, herzlich willkommen bei: Silkroad Online Forum. Falls dies Ihr erster Besuch auf dieser Seite ist, lesen Sie sich bitte die Hilfe durch. Dort wird Ihnen die Bedienung dieser Seite näher erläutert. Darüber hinaus sollten Sie sich registrieren, um alle Funktionen dieser Seite nutzen zu können. Benutzen Sie das Registrierungsformular, um sich zu registrieren oder informieren Sie sich ausführlich über den Registrierungsvorgang. Falls Sie sich bereits zu einem früheren Zeitpunkt registriert haben, können Sie sich hier anmelden.
Gibts für HoN eig. schon Bots oder sind welche in Planung? Weil dann wär das Game auch mal für eine kleine 3-Mann-LAN-Party interessant.
Wenn ich jetzt noch meine id+pw wissen würde, würde ich es bestimmt toll finden.
Liefer pasta! PASTA!
Zitat
- New Front End Interface
- Upgraded Solo Automatic Matchmaking
- Tutorial
- New Options
- New Player Stats screen
- Hero Compendium
- Ingame Ladder page
- New Game Lobby
- New Hero Picking screen
- Invisible Mode
General
- You can now swap the placement of the minimap from the bottom left to bottom right hand corner
- Fixed a bug in the game setup interface where referee count was incorrectly being set to the count of spectators chosen.
- Fixed a bug in the game lobby where the current player count exceeded the max player count in games with spectators(2) and referees(1). e.g. "Players: 13/10". Now shows the correct max player count to match the main lobby game browser numbers. e.g. "Players: 13/13"
- Added flood protection to the chat server to protect against invite to clan spam and create clan attempts
- Updated br stringtables, thanks to Trilles
- Fix for StatusStealth
* This fixed an issue that was causing Witch Slayer and Pollywog Priest's crowd control abilities to dispel all states off the target
- Recommended Items Updated
- Fixed an issue causing the change password functionality in game to not work correctly.
- Fixed an issue on the chat server where in certain cases players were not properly being promoted/demoted
- Item cursor now changes to a targeting cursor when hovering over an allied unit
- Stacked items (runes of blight, mana potions, health potions) will now sell for their full total value within 15 seconds of purchasing them. (e.g. if you buy two health potions for 200g then sell them within 15sec, you will now correctly gain 200g)
- Logger's hatchet can now be sold within 15 seconds of buying it (but not if you used it)
- Optimized client code so game server refreshes should no longer hang the client or user interface.
- Added "Host:" and "Version:" to the /gameinfo and /gi commands in game, also added the server version for display in the game lobby screen.
- Chat channels can now be saved via the interface and will be automatically joined when logging in.
- Added messages to the game lobby for the following actions:
1) When the host assigns someone as the new host
2) When the host assigns someone as a spectator
3) When the host assigns someone as a referee
4) When the host locks or unlocks a slot
- Fixed when heroes were 'running in place' after using a Homecoming Stone
Kongor
- If you attack him from outside of his lair you will have 100% miss now
- After leaving his lair, 1.5 seconds later he retreats to go back in and is invuln on the run back
Items
Barrier Idol
- Fixed a bug that caused it to absorb huge damage when taken all at once
Elder Parasite
- Incoming damage multiplier reduced to 20%, from 30%
Harkon's Blade
- Increases manacost per attack to 75 from 50
Nome's Wisdom:
- The aura no longer provides a physical armor bonus. Instead, provides 2 Magic Armor
- Recipe cost increased to 1060 from 260 (3100 total cost)
Nullstone
- Recipe cost reduced to 825 from 1325
- Mana regen increased to 200% from 150%
- Now grants +10 damage
Runes of the Blight
- Heal over time is no longer dispellable
Wards of Sight
- Now have a 50 gold bounty when killed
Heroes
The following auras can now be toggled between all units and heroes only:
- Andromeda's Dimensional Link
- Arachna's Precision
- Moon Queen's Lunar Glow
Accursed
- Fixed Flame Consumption to go off anytime he is below 400 health and takes non-fatal damage
- Fixed Flame Consumption to properly dispel himself when it automatically goes off
- Fixed Sear so it continues to apply the slow and the buff while his ultimate is active
Armadon
- Charges gained from Restless are not longer capped at 4
Behemoth
- "Voice"
Blacksmith:
- Lowered base armor by 1.5
- Base Damage lowered to 54-60 from 58-64
- Flaming Hammer's projectile speed lowered to 800 from 1100
- Flaming Hammer's negative magic armor starts at -1/-2/-3/-4 for the first 1 second, then reduces to 0 over its duration.
- Base Manacost of Flaming Hammer increased to 95/110/125/140 from 95/105/115/125
- Flaming Hammer's mana cost now increases by 10/15/20 with each level of Multicast
Blood Hunter
- Blood Sense now reveals stealth targets
Chronos
- Manacost on Time Leap increased to 135 from 120
- Stun from Curse of Ages now scales as a .25,.5,.75,1 second stun from 1 second at all levels
- Chono's leap damage lowered by 25 at all levels
Dark Lady
- Dark Blades are now instant cast and don't interrupt movement
Deadwood
- Proper announcement at hero selection
- Rebalanced:
- Base strength lowered to 23 (from 25)
- Strength Gain lowered to 2.7 from 3.0
- Agility Gain increased to 2.0 from 1.6
- Base Armor increased to 2.24 from 1.24
- Slow from throwing the log increased to 75% max from 60% max
- Oakbolt's slow now lasts for 1.5/2/2.5/3 seconds, from 3 seconds at all levels.
- Projectile speed when throwing a log increased to 1200 from 1000
- Willowmaker
* Cooldown rescaled to 85,75,65
* Cast point lowered to 500ms from 750ms
* Damage rescaled to 350, 650, 950 from 400,600,800
* Debuff is now a constant 20% strength reduction at all levels from 20,30,40%
* No longer splashes the debuff in a cone, only the single target
* Stun duration increased to 1.5s from 1s
Demented Shaman
- Base Intelligence lowered to 24 from 27
- Strength Gain lowered to 1.8 from 1.9
- Intelligence Gain lowered to 3.0 from 3.4
- Damage rescaled to 44-56 from 41-59
- The snare from Entangle will now give assists
Devourer
- No longer gains strength from illusions
- Touch radius of Hook changed from 60 to 75 and will consistently hit targets with a 75 radius regardless of what angle it is being thrown
Electrician
- Damage of Clensing Shock against summoned units increased to 600,800,1000 from 600 at all levels
Engineer
- Voice
- Fixed a Turret bug that a bullet from the Turret doing 200+ damage
- Fixed a bug causing the splash damage when a siege unit debuffed by Tinker to not deal AOE damage
- Shield Field will only not purge a target if they are under the effects of Shrunken Head
* This means the shield will purge of Jeraziah's Charm, for example.
Forsaken Archer
- Voice
- Skeletons now display a timer on the third ability indicating the time remaining for the next skeleton to expire (Thanks to Tisser)
Glacius
- Base Agility increased to 17 from 16
- Damage rescaled to 43-51 from 38-44
- Base Armor increased to 1.44 from 1.24
- Glacial Downpour is now a targeted AOE channeling spell with 400 range
- AOE reduced to 600 from 635
Jeraziah
- Fixed tooltips (a few errors)
- Range of Inner Light increased to 500 from 400
Keeper of the Forest
- Root can now be seen even when he is invisible
Legionnaire
-Terrify reworked:
* Range increased to 550/700/850/1000 from 900
* Manacost lowered to 55 from 75/85/95/105
* Cooldown changed to 20 seconds at all levels from 25/20/15/10
* Duration of the debuff changed to 14 seconds from 10/13/16/19 seconds
* Damage per second rescaled to 5/15/25/35 from 15/17/25/33
* Now reduces all damage (spell and attack) done by the Terrified target by 80% for the first 3 seconds of the debuff, tapering off to 0 over the next 4 seconds. (So the first 7 seconds of the debuff they do heavily reduced damage)
* Still removed if they kill something
Madman
- Manacost of Berserk changed to 50,80,110 from 100,150,205
Maliken
- Model cleaned up
- Voice
- Stats tweaks:
* Base Strength increased to 24 from 22
* Strength gain increased to 2.6 from 2.4
* Agility gain lowered to 2.0 from 2.4
* Base Intelligence lowered to 17 from 18
- Speed of Sword Throw projectile increased to 850 from 700
- Radius of Sword Throw lowered to 200 from 225
- Manacost of Sword of the Damned's healing mode reduced to 4,5,6,7 from 7,8,9,10
- Range while under the effects of Possession reduced to 550 from 600
Night Hound
- Base movement speed increased to 305 from 300
- Base armor lowered to 5.8 from 6.36
- Smoke Bomb cast range increased to 425 from 350
- Smoke Bomb cast point reduced to 200 from 400
- Pounce cooldown rescaled to 20,15,10,5 from 30,20,10,5
Nymphora
- Fixed targeting circle radius
- Base Agility lowered to 18 from 22
- Base Armor lowered to 2.00 from 2.08
- Stun from Nymphora's Zeal is now 1200 range at all ranks (from bad). Charges Nymphora gains rescaled slightly so the bonuses are zero at level 1 and the same at level 4
Ophelia
- New effects for first ability
- Command now allows Ophelia to control 1/2/2/3 creeps at once, from 1/2/3/3
- Level 4 of Command no longer grants Magic armor to Ophelia's creeps
Pebbles
- New death
Pharaoh
- Anyone within 175 units of Pharaoh will be gauranteed to be caught inside of his mummy wall on use
Plague Rider
- Agility Gain lowered to 1.8 from 2.0
- Damage rescaled to 42-51 from 37-56
Pollywog Priest
- Remodeled and effects redone
- Range increased to 550 from 500
- Base Armor increased from 1.14 to 1.30
Predator
- "Voice"
Puppetmaster
- Puppeteer's Hold duration lowered by .5 seconds at all levels
Pyromancer
- Fixed Fervor doing 1 DPS too much to buildings
- Fervor set not to propagate to illusions
Slither
- Wards bounty to 10-15 from 3-9
Soul Reaper
- Base Agility increased to 16 from 15
Soulstealer
- Dread can no longer be toggled. This fixes the keybinding issues.
Succubus
- Voice
Thunderbringer
- AOE of Lightning Rod increased to 1000 from 800
Valkyrie:
- Increase turn speed to 900 (from 360)
- After hitting a target with Javelin of Light, an 800 area around the target will continue to be revealed for 3.34 seconds
- Reworked collision on the Javelin of Light. It now has a radius of 80 (reduced from 110) and will consistently hit targets with an 80 radius regardless of what angle it is being thrown
* Previously, it was using a rectangle 110 units wide to calculate collision, so when thrown on an angle it would often hit targets greater than 110 units away
- Javelin of Light plays a popup indicating the length of the stun
- Removed cast noise on casting Javelin of Light
- Removed glow from Javelin of Light
Vindicator
- Base Armor increased from 1.30 to 1.50
- Damage rescaled to 45-55 from 39-61
Voodoo Jester
- Base Agility increased to 14 from 13
- Base Intelligence increased to 22 from 19
- Intelligence Gain increased to 3.0 from 2.9
- Initial projectile speed of Acid Cocktail increased to 750 from 650
- Cast time on cursed ground reduced to 0.35 seconds (from 0.5)
Warbeast
- Manacost of Battle Cry reduced to 15,10,5,0 from 15,20,25,30
Witch Slayer
- Base Agility increased to 16 from 15
- Base Intelligence increased to 23 from 22
Zephyr
- The Gust of Wind from Gust now travels 540 total distance (reduced from 640)
- Cyclones now display the time remaining before the next cyclone expires (thanks to Tisser)
- Typhoon damage lowered to 60,80,100 from 60,90,120
- Typhoon no longer spawns max Cyclones instantly. Instead, it spawns one Cyclone per second for the duration of the Typhoon.